1:1 Classroom Expectations
At Hanyang Elementary, we have two large computer rooms filled with about forty desktop computers each. Most of the computers are fairly new, and (this being South Korea) the wifi connection is usually not a problem. The school does not provide tablets, e-books or any other personal computing device for classroom learning, but maybe they will someday soon. I’ve never been permitted to use the computer room for typing lessons, or applying English while learning digital citizenship. I would love to take part in such a program with relevant and useful lessons they’d be able to take beyond the classroom- and would make use of in years to come. What steps would I take to improve student engagement and etiquette?
Miss. Patty’s Expectations
What do you think about these 1:1 classroom expectations? What would yours be?
- The students must wash their hands before touching any computer device.
- I would establish code words to prompt student actions, such as: turn on the screen (open the laptop), close the page, minimize, turn off the screen (close the laptop), 45 your laptop, mute, or hands off the mouse and board.
- If I turn off your screen, only I can turn it on.
- The students are not to walk around with a mobile device, and should have two hands on it unless it’s lying on a flat surface.
- The students must follow etiquette for digital citizenship and copyright guidelines.
- If a student damages or breaks a device, they will lose 5-10 homeroom points with a report to the parents about the incident.
Expectations for Teaching Methods
As it was brought up in our EDU 932 course, computing in the classroom should be a way of improving the impact of the lesson. The curriculum, not the technology, is what drives learning. Professor Steve Katz made sure we understood that if we’re facing poor classroom management now, adding technology will not improve this.
When the opportunity arises, I would also hold personal expectations for myself. I would want to make sure my methods were truly effective in improving my students’ learning. According to an interview with the creator of the SAMR model, Ruben Puentedura on commonsensemedia.org, explains how educators should evaluate how they are incorprating tech and media into their lessons. He suggests using the SAMR model to check for enhancement (substitution and augmentation), and transformation (modification and redefinition).